Masih Ahmadi
Masih Ahmadi
3D Artist | Co-founder of Bridge Studio |
Oberrot, Germany

Summary

3D Artist | Texture & Rendering | Co-founder of Bridge Studio

I’ve been in the 3D world for over 11 years. I started with architectural visualization, working with 3ds Max and V-Ray, but about four years ago, I shifted to game assets. That’s when my friend Mahdi Manavi and I started Bridge Studio, focusing on making assets and tutorials.

Now, we have a small but growing team, working with Blender, Substance Painter, Plasticity, Rizom Unfold 3D, Unreal Engine, Marmoset, and ZBrush. My main focus is on texturing, rendering, and art direction, while some of our team members also work with Marvelous Designer and SpeedTree. Lately, we’ve been putting most of our energy into kitbash sets and tutorials on YouTube.

Before all this, I was into traditional painting—oil, graphite, and Persian miniature—for almost nine years. I also studied architecture, which still influences my work today.

📌 Check out our work and let’s connect!

Skills

Rendering3D ModelingLightingUV MappingSculptingPost-production

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
V-Ray
V-Ray
Unfold 3D
Unfold 3D